10-30-2015, 04:21 PM 
		
	
	
		As well, make monks, mercs, and other unpromote classes get uncapped from 19 ?
	
	
	
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Show me your moves.
Formerly known as Magus.
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					FETO: New Natures Discussion
				 
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		10-30-2015, 04:21 PM 
		
	 
	
		As well, make monks, mercs, and other unpromote classes get uncapped from 19 ?
	 
	
	
![]() Show me your moves. Formerly known as Magus. 
		
		
		10-30-2015, 04:40 PM 
		
	 
	(10-30-2015, 04:21 PM)Falaflame Wrote: As well, make monks, mercs, and other unpromote classes get uncapped from 19 ? 
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Our slogan: "What doesn't gang you makes you ganger" Join here while there are still spaces left! Sadistic Karen crit compilation: http://pastebin.com/BPTHtRmT (still being expanded) [00:39:49] Fredmir: dude you fucking wraith has more critz than your 6 snipers combined 
		
		
		10-30-2015, 09:47 PM 
		
	 
	(10-30-2015, 03:07 PM)Speedchain Wrote: Sweet, thanks a bunch! I am able to do that now, but it will be next week's topic ![]() #TeamNohr 
		
		
		10-30-2015, 10:06 PM 
		
	 
	(10-30-2015, 09:47 PM)Speedy - IX Wrote:(10-30-2015, 03:07 PM)Speedchain Wrote: Sweet, thanks a bunch! Yeah honestly we should have some time to mess around with the natures first (as much as I'd also be interested in class balancing   )
	
\!/ LEADER OF THE FEARSOME TRIPLE LETTER CLAN OF DOOM \!/ 
	
Our slogan: "What doesn't gang you makes you ganger" Join here while there are still spaces left! Sadistic Karen crit compilation: http://pastebin.com/BPTHtRmT (still being expanded) [00:39:49] Fredmir: dude you fucking wraith has more critz than your 6 snipers combined 
		
		
		11-16-2015, 11:47 AM 
(This post was last modified: 11-16-2015, 11:48 AM by Speedchain.)
		
	 
	
		Can we add HP + two other stats natures? Sometimes when units have really high growths/bases in a stat it ends up higher than needed with a positive nature, but if I only want to increase two other stats besides HP then it doesn't make sense to pick a nature that lowers that stat and i end up wasting points.
	 
	
	
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